Harvest Moon 64 is unbelievably addictive. Somehow, you can sink an entire day into the obsessive upkeep of your farm and then go to bed in real life that night feeling like you’ve accomplished a hard day’s work. Virtual chores; a dangerous game concept. The object of the game is to create a self induced stress cycle and maintain it. That sounds dreadful in theory, but I cannot emphasize enough how immersive this experience is.
Years after they are released, people look back at games and remember certain things. When I think back about Final Fantasy VII, I remember the death of Aeris; when I think about Unreal Tournament, I remember my adrenaline-fueled adventures with my first competitive online multiplayer; and when I think about Crysis, I remember how amazing it looked. Now, almost ten years after the release of the first game in the series, how will Crysis 3 be remembered?